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-rw-r--r--src/platform/macos_platform.h118
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diff --git a/src/platform/macos_platform.h b/src/platform/macos_platform.h
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+#ifndef SRDWM_MACOS_PLATFORM_H
+#define SRDWM_MACOS_PLATFORM_H
+
+#include "platform.h"
+#include <memory>
+#include <string>
+#include <map>
+
+// Forward declarations for macOS
+#ifdef __APPLE__
+typedef struct CGSRDWindow* CGSRDWindowRef;
+typedef struct CGEvent* CGEventRef;
+typedef struct CGDisplay* CGDirectDisplayID;
+typedef struct CGMenu* CGMenuRef;
+typedef struct CGMenuBar* CGMenuBarRef;
+#endif
+
+class MacOSPlatform : public Platform {
+public:
+ MacOSPlatform();
+ ~MacOSPlatform() override;
+
+ // Platform interface implementation
+ bool initialize() override;
+ void shutdown() override;
+
+ bool poll_events(std::vector<Event>& events) override;
+ void process_event(const Event& event) override;
+
+ std::unique_ptr<SRDWindow> create_window(const std::string& title, int x, int y, int width, int height) override;
+ void destroy_window(SRDWindow* window) override;
+ void set_window_position(SRDWindow* window, int x, int y) override;
+ void set_window_size(SRDWindow* window, int width, int height) override;
+ void set_window_title(SRDWindow* window, const std::string& title) override;
+ void focus_window(SRDWindow* window) override;
+ void minimize_window(SRDWindow* window) override;
+ void maximize_window(SRDWindow* window) override;
+ void close_window(SRDWindow* window) override;
+
+ std::vector<Monitor> get_monitors() override;
+ Monitor get_primary_monitor() override;
+
+ void grab_keyboard() override;
+ void ungrab_keyboard() override;
+ void grab_pointer() override;
+ void ungrab_pointer() override;
+
+ // SRDWindow decorations (macOS implementation)
+ void set_window_decorations(SRDWindow* window, bool enabled) override;
+ void set_window_border_color(SRDWindow* window, int r, int g, int b) override;
+ void set_window_border_width(SRDWindow* window, int width) override;
+ bool get_window_decorations(SRDWindow* window) const override;
+
+ // macOS-specific features
+ void setup_global_menu();
+ void update_global_menu(const std::string& app_name);
+ void set_menu_bar_visible(bool visible);
+ void set_dock_visible(bool visible);
+ void set_spaces_enabled(bool enabled);
+ void switch_to_space(int space_id);
+ int get_current_space() const;
+ std::vector<int> get_available_spaces() const;
+
+ // Mission Control and Spaces
+ void show_mission_control();
+ void show_app_expose();
+ void show_desktop();
+
+ // Window management enhancements
+ void set_window_level(SRDWindow* window, int level);
+ void set_window_shadow(SRDWindow* window, bool enabled);
+ void set_window_blur(SRDWindow* window, bool enabled);
+ void set_window_alpha(SRDWindow* window, float alpha);
+
+ std::string get_platform_name() const override;
+ bool is_wayland() const override;
+ bool is_x11() const override;
+ bool is_windows() const override;
+ bool is_macos() const override;
+
+private:
+ bool initialized_;
+ std::map<CGSRDWindowRef, SRDWindow*> window_map_;
+ std::vector<Monitor> monitors_;
+
+ // Decoration state (macOS limitations)
+ bool decorations_enabled_;
+ std::map<CGSRDWindowRef, CGSRDWindowRef> overlay_window_map_; // window -> overlay
+
+ // macOS-specific state
+ bool global_menu_enabled_;
+ bool dock_visible_;
+ bool spaces_enabled_;
+ CGMenuBarRef menu_bar_;
+ std::map<std::string, CGMenuRef> app_menus_;
+
+ // Event handling
+ void setup_event_tap();
+ void remove_event_tap();
+
+ // Monitor management
+ void update_monitors();
+
+ // Utility methods
+ SRDWindow* find_window_by_cgwindow(CGSRDWindowRef cgwindow);
+
+ // Decoration methods (macOS limitations)
+ void create_overlay_window(SRDWindow* window);
+ void destroy_overlay_window(SRDWindow* window);
+
+ // Global menu methods
+ void create_app_menu(const std::string& app_name);
+ void update_menu_bar();
+ void handle_menu_event(CGEventRef event);
+};
+
+#endif // SRDWM_MACOS_PLATFORM_H
+