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| author | srdusr <trevorgray@srdusr.com> | 2022-12-27 23:31:16 +0200 |
|---|---|---|
| committer | srdusr <trevorgray@srdusr.com> | 2022-12-27 23:31:16 +0200 |
| commit | b4b90a41e84c26cfa8480203c270d906ed7260e3 (patch) | |
| tree | 8328eebbf8396f4a9ae915420d8cd21f7cd8722b /ffmpeg | |
| parent | e7cae234c4027d64e283b5105d98261858008ec0 (diff) | |
| download | dotfiles-b4b90a41e84c26cfa8480203c270d906ed7260e3.tar.gz dotfiles-b4b90a41e84c26cfa8480203c270d906ed7260e3.zip | |
Add ffmpeg script
Diffstat (limited to 'ffmpeg')
| -rwxr-xr-x | ffmpeg | 24 |
1 files changed, 24 insertions, 0 deletions
@@ -0,0 +1,24 @@ +#!/bin/bash + +# audio +A="$(pactl list sources | grep 'analog.*monitor' | awk '{print $2}')" +# screen size +S="$(xdpyinfo | grep dimensions | awk '{print $2}')" +# file name +N="$(date +"%m-%d-%Y_%I:%M%p").mp4" + +# Desktop audio + screen recording +ffmpeg \ +-s "$S" -r 25 -f x11grab -i :0.0+0,0 \ +-ac 2 ~/"$N" + +# ffmpeg can output high quality GIF. Before you start it is always recommended to use a recent version: download or compile. + +# ffmpeg -ss 30 -t 3 -i input.mp4 -vf "fps=10,scale=320:-1:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" -loop 0 output.gif + +# This example will skip the first 30 seconds (-ss 30) of the input and create a 3 second output (-t 3). +# fps filter sets the frame rate. A rate of 10 frames per second is used in the example. +# scale filter will resize the output to 320 pixels wide and automatically determine the height while preserving the aspect ratio. The lanczos scaling algorithm is used in this example. +# palettegen and paletteuse filters will generate and use a custom palette generated from your input. These filters have many options, so refer to the links for a list of all available options and values. Also see the Advanced options section below. +# split filter will allow everything to be done in one command and avoids having to create a temporary PNG file of the palette. +# Control looping with -loop output option but the values are confusing. A value of 0 is infinite looping, -1 is no looping, and 1 will loop once meaning it will play twice. So a value of 10 will cause the GIF to play 11 times. |
