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| author | srdusr <trevorgray@srdusr.com> | 2025-08-30 19:22:59 +0200 |
|---|---|---|
| committer | srdusr <trevorgray@srdusr.com> | 2025-08-30 19:22:59 +0200 |
| commit | 19120d4f9761c67d99ed1ce3da6084b83f5a49c9 (patch) | |
| tree | f234cad1bdad88114a63c9702144da487024967a /.scripts/ffmpeg | |
| parent | 5928998af5404ae2be84c6cecc10ebf84bd3f3ed (diff) | |
| download | dotfiles-19120d4f9761c67d99ed1ce3da6084b83f5a49c9.tar.gz dotfiles-19120d4f9761c67d99ed1ce3da6084b83f5a49c9.zip | |
Linux-specific dotfiles
Diffstat (limited to '.scripts/ffmpeg')
| -rwxr-xr-x | .scripts/ffmpeg | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/.scripts/ffmpeg b/.scripts/ffmpeg deleted file mode 100755 index 2258fbd..0000000 --- a/.scripts/ffmpeg +++ /dev/null @@ -1,24 +0,0 @@ -#!/bin/bash - -# audio -A="$(pactl list sources | grep 'analog.*monitor' | awk '{print $2}')" -# screen size -S="$(xdpyinfo | grep dimensions | awk '{print $2}')" -# file name -N="$(date +"%m-%d-%Y_%I:%M%p").mp4" - -# Desktop audio + screen recording -ffmpeg \ --s "$S" -r 25 -f x11grab -i :0.0+0,0 \ --ac 2 ~/"$N" - -# ffmpeg can output high quality GIF. Before you start it is always recommended to use a recent version: download or compile. - -# ffmpeg -ss 30 -t 3 -i input.mp4 -vf "fps=10,scale=320:-1:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" -loop 0 output.gif - -# This example will skip the first 30 seconds (-ss 30) of the input and create a 3 second output (-t 3). -# fps filter sets the frame rate. A rate of 10 frames per second is used in the example. -# scale filter will resize the output to 320 pixels wide and automatically determine the height while preserving the aspect ratio. The lanczos scaling algorithm is used in this example. -# palettegen and paletteuse filters will generate and use a custom palette generated from your input. These filters have many options, so refer to the links for a list of all available options and values. Also see the Advanced options section below. -# split filter will allow everything to be done in one command and avoids having to create a temporary PNG file of the palette. -# Control looping with -loop output option but the values are confusing. A value of 0 is infinite looping, -1 is no looping, and 1 will loop once meaning it will play twice. So a value of 10 will cause the GIF to play 11 times. |
