-- Test configuration for decoration and window state controls -- This file demonstrates the cross-platform decoration and tiling/floating functionality print("Loading decoration and window state test configuration...") -- Global decoration settings srd.set("general.decorations_enabled", true) srd.set("general.border_width", 3) srd.set("general.border_color", "#2e3440") -- Keybindings for decoration and window state controls srd.bind("Mod4+d", function() -- Toggle decorations for focused window local window = srd.window.focused() if window then local current = srd.window.get_decorations(window.id) srd.window.set_decorations(window.id, not current) print("Toggled decorations for window " .. window.id) end end) srd.bind("Mod4+b", function() -- Toggle border color for focused window local window = srd.window.focused() if window then srd.window.set_border_color(window.id, 255, 0, 0) -- Red border print("Set red border for window " .. window.id) end end) srd.bind("Mod4+n", function() -- Toggle border color back to normal local window = srd.window.focused() if window then srd.window.set_border_color(window.id, 46, 52, 64) -- Default color print("Reset border color for window " .. window.id) end end) srd.bind("Mod4+w", function() -- Toggle border width local window = srd.window.focused() if window then srd.window.set_border_width(window.id, 8) -- Thick border print("Set thick border for window " .. window.id) end end) srd.bind("Mod4+s", function() -- Reset border width local window = srd.window.focused() if window then srd.window.set_border_width(window.id, 3) -- Normal border print("Reset border width for window " .. window.id) end end) -- Window state controls srd.bind("Mod4+f", function() -- Toggle floating state for focused window local window = srd.window.focused() if window then srd.window.toggle_floating(window.id) local floating = srd.window.is_floating(window.id) print("Window " .. window.id .. " floating: " .. tostring(floating)) end end) srd.bind("Mod4+t", function() -- Set window to tiling mode local window = srd.window.focused() if window then srd.window.set_floating(window.id, false) print("Set window " .. window.id .. " to tiling mode") end end) srd.bind("Mod4+l", function() -- Set window to floating mode local window = srd.window.focused() if window then srd.window.set_floating(window.id, true) print("Set window " .. window.id .. " to floating mode") end end) -- Layout switching with decoration awareness srd.bind("Mod4+1", function() srd.layout.set("tiling") print("Switched to tiling layout") end) srd.bind("Mod4+2", function() srd.layout.set("dynamic") print("Switched to dynamic layout") end) srd.bind("Mod4+3", function() srd.layout.set("floating") print("Switched to floating layout") end) -- Test function to apply decorations to all windows function apply_test_decorations() print("Applying test decorations to all windows...") -- This would iterate through all windows in a real implementation -- For now, we'll just demonstrate the API -- Example: Apply red border to window with ID "1" srd.window.set_border_color("1", 255, 0, 0) srd.window.set_border_width("1", 5) -- Example: Apply blue border to window with ID "2" srd.window.set_border_color("2", 0, 0, 255) srd.window.set_border_width("2", 3) -- Example: Disable decorations for window with ID "3" srd.window.set_decorations("3", false) print("Test decorations applied") end -- Call the test function apply_test_decorations() print("Decoration and window state test configuration loaded successfully!")